Easy Sustain Magicka Templar Build Pve Eso

Table of Contents

  • Should You Play This Build?
  • Skills
  • Rotation
  • Gear
  • Passives Skills
  • Race
  • Mundus Stone
  • Champion Points
  • Consumables
  • Wrap Up

Last Updated: 2022-05-31

Should you play this build?

The ESO Magicka Templar PvE Build is for players that are looking to complete solo content or small group content on a class that offers good damage as well as survivability. Whether you are a beginner, intermediate, or seasoned player, there are options for all three. Magplar is the easiest and most survivable melee DPS in the game due to its main spammable healing you based on damage done.  And personally, it's my favourite class and playstyle in all of ESO.  If you're looking for a solo build, click here.

If you're looking for a solo build click HERE, one bar build HERE or a PvP build HERE.  Also, consider watching me on Twitch where you can ask me questions about my current builds.

Pros

  • Very simple
  • Incredible self heals
  • High damage

Cons

  • Melee which can be hard
  • lacks mobility

Video Guide

  • The Gladiator Magicka Templar PvE Build for the Elder Scrolls Online

    The Gladiator Magicka Templar PvE Build for the Elder Scrolls Online

    Updated Build here: https://youtu.be/BaiB0cS-bbQ

    Watch this full length build video for a Solo Magicka Templar PvE in ESO Update 29, Flame of Ambition called the Gladiator. This build is intended for solo content like Veteran Maelstrom Arena and Vateshran Hollows but can be altered for more trials and small group. Please consider subscribing, turning alerts and thanks for watching!

    Timestamps
    0:00 Intro
    00:41 Leveling
    05:24 Balanced Gear Setup
    11:26 Optimal Gear Setup
    14:26 Beginner Gear Setup
    17:09 Skills
    32:53 Mundus Stone
    33:59 Consumables
    37:20 Champion Points
    42:00 Racial Choices
    43:41 Rotation
    48:09 Gameplay with Narration
    56:00 Outro

    Written Guide: https://deltiasgaming.com/2021/03/28/templar-solo-pve-dps-build-for-eso-update-29/

    Gladiator VMA Trifecta Clear: https://youtu.be/8QCw1moOoUg
    No Champion Point VMA Clear: https://youtu.be/kU7eHJ0b5w8
    Addons: https://youtu.be/fhWmsOePUZQ
    Templar PvE Healer: https://youtu.be/byuFTd3ZBHs

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Two Button Build

  • ESO One Button Build No Death VMA and Vateshran

    ESO One Button Build No Death VMA and Vateshran

    This video I show and explain the Magplar build I used for completing both Veteran Maelstrom Arena and Veteran Vateshran Hollows with just one buttons. The purpose was not to flex, but to explain to folks basic mechanics of the Elder Scrolls Online. If you know the basics, you know 99% of the game. Don't be afraid to try hard content, it evolves your gameplay. Thanks for watching!

    Important Links:
    • Written Build: https://deltiasgaming.com/builds/eso-magicka-templar-pve-build/
    • Light Attack Weaving: https://youtu.be/x9PqSAFgYFk
    • Addons: https://youtu.be/fhWmsOePUZQ
    • Reach 50 Tips: https://youtu.be/XlLa1NhqRus
    • Start ESO Off Right: https://youtu.be/YY3QEKDZxT4

    Timestamps
    0:00 Intro
    00:59 Overview
    02:10 One Bar Build Loadout
    03:00 Gear Setup
    06:28 Champion Points
    08:07 Stage 5 Final Boss
    10:22 Stage 7 Final Boss
    12:13 VMA Final Boss
    15:21 Blue Portal Final Boss
    17:24 Red Portal Final Boss
    21:42 Vate Final Boss
    29:10 Outro

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    Description Tags
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Front Bar (dual wield)

Front Bar Weapon Style Choices:

  • Dual Wield = better passives and more raw damage due to Twin Blade and Blunt passive.
  • Flame Staff = more range and hard hitting single target
  • Light Staff = decent option on back bar for fully charge heavy attacking

Inner Light (Morph of Magelight | Skill line: Mages Guild) - Slotting this skill increases our max magicka and giving us the spell critical buff on front bar. You'll want to keep this on almost all the time. The only time I don't keep it on is when I need mobility for a solo Veteran dungeon and I'll replace with toppling charge.

Purifying Light (Morph of Backlash | Skill line: Dawns Wrath) - This ability is your go to for damage and survivability. It works like a balloon soaking up damage (to a certain point) and exploding for that amount. Moreover, it places a healing circle at the enemies feet which is great when staying in melee range or providing off healing to the tank in your group. This also activates a key passive, Illuminate which grants minor sorcerery (10% more spell damage) and Prism, more ultimate.

Barbed Trap (Morph of Trap Beast | Skill line: Fighters Guild) - You can get minor force buff one of many ways, gear, or two commonly used abilities Barb Trap and Channeled Acceleration. Since we play in melee range, using barb trap makes the most since. Moreover slotting on our front bar increase of spell damage by 3% via slayer fighters guild passive. Another advantage is banished the wicked passive gives us ultimate when killing enemies too.

Puncturing Sweep (Morph of Puncturing Strikes | Skill line: Aedric Spear) - Sweeps is my favorite ability in the game. With a massive radius, powerful both AoE and single target and healing you based on damage done, it's one of the strongest spammables in the game. The key is to setup your target then throttle down on 3x sweeps before going back to buff. When in doubt, just hit sweeps because you'll do good damage and heal yourself. This allowed me to beat Veteran Maelstrom Arena and Vateshran Hollows with just two buttons, Sweeps/Shield.

Radiant Oppression (Morph of Radiant Destruction | Skill line: Dawns Wrath) - An executable ability you want to use when the enemy is in execute range roughly 35% health replaces Sweeps as main spammable. The strength of this ability is how hard it hits single target. You still need to light attack weave in between applying it. Also be careful to avoid damage as you'll be vulnerable. In fact, the other morph, Radiant Glory is what I use solo or on the beginner friendly build.

Flawless Dawnbreaker (Morph of Dawnbreaker | Skill line: Fighters Guild) - The performance of DB (Dawnbreaker) is very good now that it grants massive spell damage boost of 300 for 20 seconds. Not to mention added spell damage from slayer passive. This is a great ultimate to use on front bar that's low cost. When playing the beginner friendly version or solo, I prefer Crescent Sweep from Aedric Spear skill line. It's dirt cheap hits extremely hard and pulses with damage.


Back Bar (Inferno Staff)

Back bar options:

  • Inferno Staff = great all-around damage and sustain set
  • Lighting Staff = good for beginners who lack magicka sustain
  • Two Handed = incredible damage though hard to sustain
  • Dual Wield = niche back bar weapon and difficult to sustain

Channeled Focus (Morph of Rune Focus | Skill line: Restoring Light) - Focus gives you minor mending via sacred ground passive, resource sustain, small amount of helaing and your armor buff. The heal is based off max health so it's not that significant on a DPS build but every bit helps. Moreover, you can leave the circle and still get most of the benefit and the ability cost nearly nothing. Consider this a flex spot on your back bar.

Ritual Of Retribution (Morph of Cleansing Ritual | Skill line: Restoring Light) - AoE damage over time that has massive area. Consider this your flex spot. Solar Barrage is good here, Proxy Det for trash pulls of a heal in a pinch.

Harness Magicka (Morph of Annulment | Skill line: Light Armor) - The trick with the shield is to use this both reactively and pre-emptively. Meaning, when you know you'll take a lot of damage, pop it for 6 seconds of protection. Also when you get hit, pop it first then allow your healer to catch up or your rune to heal you. For newer players I highly recommend double barring this in the exact same skill position. Meaning 3 key on PC front and back that way you don't have to fuss with constant bar swaps until it becomes muscle memory. Consider slotting Inner Light if parsing since you won't need a shield.

Blazing Spear (Morph of Spear Shards | Skill line: Aedric Spear) - Spear is your AoE damage tool that can proc resource sustain for others. It has a longer animation because its ground based so it's harder to pull off on back bar reliably. A strength of it you don't need a target to cast it thus making it something you can pair with other DoTs as things spawns for crazy damage. I consider this a flex spot on my back bar because it's longer duration cast time.

Unstable Wall Of Elements (Morph of Wall of Elements | Skill line: Destruction Staff) - Unstable does a lot of things like massive flame AoE damage and an explosion at the end. You can recast the ability to activate this explosion for a spammable AoE ability though we have sweeps. Commonly folks will use the VMA Maelstrom staff on their back bar with infused trait and spell damage glyph because it'll proc the extra spell damage even when you swap bars. Not to mention it'll add more damage to your light and heavy attacks which templar already has empower. Consider this your most important back bar buff.

Elemental Rage (Morph of Elemental Storm | Skill line: Destruction Staff) - Destro ultimate is my preferred back bar ultimate though you have some choices. The strength of the ultimate is the sheer damage in a small window with a massive radius. This is great in dungeons and arenas where trash mobs are a part of the general mechanics of the fight. Another option here and is used for parsing is Mages Guild shooting star. The strength of this ability is the amount of single target damage is staggering though it lacks the radius and mobility. Plus passives on the back bar along with ultimate return making it great for single target fights.


EASY MODE: front bar maintain purifying light, barb trap, puncturing sweeps and radiant oppression as main spammable at 35% or lower.

  • Pre Buff: Rune, Flex Skill (Ritual/Barrage/Etc), throw a Spear, Blockade, bar swap.
  • DoT: maintain purifying light, barb trap, 3x sweeps, bar swap.
  • DoT back Bar: longest to shortest, spear, barrage, unstable, bar swap.
  • DoT then sweeps: purifying light, barb trap, 3x sweeps, bar swap.
  • Once you reach 35% health or lower on a main boss, use radiant oppressions in replacement for sweeps

Single Target Rotation


Group

This is best for advanced players in group content like trials and four man

Slot Type Set Trait Glyph
Head medium Nerien'eth Divines Magicka
Shoulders light Nerien'eth Divines Magicka
Chest light Perfected Bahsei's Mania Divines Magicka
Legs light Perfected Bahsei's Mania Divines Magicka
Gloves light Perfected Bahsei's Mania Divines Magicka
Boots light Perfected Bahsei's Mania Divines Magicka
Belt light Perfected Bahsei's Mania Divines Magicka
Weapon One Dagger Deadly Strike Nirnhoned > Precise Poison
Secondary Dagger Deadly Strike Charged Flame
Weapon Two Inferno Staff Perfected Maelstrom Infused Spell Damage
Necklace Deadly Strike Bloodthirsty Spell Damage
Ring 1 Deadly Strike Bloodthirsty Spell Damage
Ring 2 Deadly Strike Bloodthirsty Spell Damage

Desktop hover over gear for set bonuses, mobile click once for set bonuses

Nerien'eth: obtained in Crypt of Hearts II.

  • Why? incredible single target and AoE.  Works in every situation.

FLEX OPTIONS MONSTER (Setup #1)

  • Kjalnar's Nightmare: only one player and good single target
  • Stormfist: = always works, easy to obtain and  AoE DPS set.
  • Iceheart = great survivability

FLEX OPTION MYTHIC (Setup #2)

Drop 1pc monster helm and use Slimcraw and a mythic in either leg/ring

  • Mora's Whisper = Update 34, 10% critical chance for great damage boost
  • Death Dealer's Fete = high max stats and requires no effect but in combat

Perfected Bahsei's Mania: Obtained in Veteran Rockgrove Trial Blackwood chapter.

  • WHY? If you can manage around 20-50% magicka, you'll get flat damage increase giving you huge damage that stacks on other effects.

FLEX OPTIONS FOR BODY

  • Perfected Whorl of the Depths = hard hitting frost damage coming in update 34 set
  • Perfected False Gods = resource sustain typically used in solo
  • Order's Wrath = update 34 craftable set that gives great damage overall CLICK HERE for proof
  • Law of Julianos = craftable option
  • Overwhelming Surge = great option if playing purely melee

Deadly Strike: obtained in Cyrodiil, PvP Vendor Bruma Town or from traders.

  • WHY? Makes your build incredibly simple and easy without having to baby sit stacks on your front bar and still do great damage.

FLEX OPTIONS FRONT BAR

  • Kinras's Wrath = great set if you are good with light attacks
  • Tzogvin's Warband = high critical chance and minor force buff
  • Pillar of Nirn = great proc damage set without having to light attack weave
  • War Maiden = simple damage boosting set

Perfected Crushing Wall: from Veteran Maelstrom Arena in Orsinium

  • WHY? Increase your overall DPS massively due to wall of elements and light attack damage increase.

FLEX OPTION BACK BAR WEAPON

  • Perfected Merciless Charge = must change out blockade for Stampede, more niche but high damage
  • Perfected Spectral Cloak = must change out blockade for Deadly Cloak, also niche but high damage
  • Willpower = extra 2pc set

Beginner

This setup is great for beginners who do not have access to trials gear

Slot Type Set Trait Glyph
Head light Iceheart Divines > Any Magicka
Shoulders light Iceheart Divines > Any Magicka
Chest light Withered Hand Divines > Any Magicka
Legs light Withered Hand Divines > Any Magicka
Gloves light Withered Hand Divines > Any Magicka
Boots light Withered Hand Divines > Any Magicka
Belt light Withered Hand Divines > Any Magicka
Weapon One Inferno Staff War Maiden Precise > Sharpened Flame
Weapon Two Lighting Staff Willpower Infused > Any Weapon Damage
Necklace War Maiden Arcane Spell Power
Ring 1 War Maiden Arcane Spell Power
Ring 2 War Maiden Arcane Spell Power

Desktop hover over gear for set bonuses, mobile click once for set bonuses

Iceheart: obtained in Direfrost keep and Glirion undaunted vendor.

  • WHY? Incredible survivability and a bit of damage especially nice for melee users.

FLEX OPTIONS

  • Nerien'eth = great single targe and AoE damage once you survive well.
  • Grothdarr = good AoE damage
  • Trainee or Willpower= Simple max stat boost until you get monster helm

Withered Hand: obtained in Alik'r Desert overland  or from guild traders (delves, dolmans, world bosses, chest).

  • WHY? If you're new player, low champion points and lack trials gear, this gives great sustain and healing when killing mobs and is ideal for a newer player.

FLEX OPTIONS

  • Overwhelming Surge = great damage and sustain
  • Mother's Sorrow = more DPS when you have good sustain.

War Maiden: obtained in Vvardenfell or on Guild Traders.

  • WHY? Incredible value for a front set without the need to manage a complex rotation or uptime like Kinra's.

FLEX OPTIONS

  • Kinras's Wrath = great set if you are good with light attacks
  • Medusa  = easy dungeon set
  • Deadly Strike = great damage though requires gold or pvping

Willpower: obtained in Imperial City, dungeon finder or guild traders.

  • WHY? Bigger magicka pool = bigger shields and useful on back bar.

Class Passives

Weapon Passives

Armor Passives

Guild Passives

Alliance Passives

World Passives

Make sure to focus on maxing out the following passives skills as they add performance to your character:

  • Class skill lines
  • Armor skill lines
  • Undaunted
  • Fighter's Guild (optional)
  • Mage's Guild (optional)
  • Undaunted (must have)
  • Psijic (optional)
  • Crafting Alchemy (Medicinal Use for potion duration)
  • Race
  • Alliance War
  • World Vampire if using
High Elf

a great magicka race with everything you could want though lacks critical damage bonus.

  • Highborn
  • Spell Recharge
  • Syrabane's Boon
  • Elemental Talent

Health

0

Stamina

0

Magicka

64

Thief - Increases the Critical Strike rating by 1333. With 7 Divines armor pieces: Increases the Critical Strike rating by 2167

Warfare

Backstabber (Passive) - 50
Increases your Critical Damage done by 3% per stage against enemies you are flanking.

Biting Aura (Passive) - 50
Increases your damage done with area of effect attacks by 2% per stage.

Master-at-Arms (Slottable) - 50
Increases your damage done with direct damage attacks by 2% per stage.

Wrathful Strikes (Slottable) - 50
Grants 33 Weapon and Spell Damage to your damaging abilities per stage.

Flex Spot(s): If you can afford, take these passives as they add power without a slottable: Tumbling (30), Mystic Tenacity (10), Hero's Vigor (20), Shield Master (10), Defiance (20), Hasty (16), Tireless Guardian (20), Fortification (30), Sprinter (20), Nimble Protector (6), Savage Defense (30), Bashing Brutality (20), & Piercing Gaze (30)

Fitness

Siphoning Spells (Slottable) - 50
Restore 300 Magicka per stage, whenever you kill an enemy.

Boundless Vitality (Slottable) - 50
Grants 28 Max Health per stage.

Rejuvenation (Slottable) - 50
Grants 1.8 Health, Magicka, and Stamina Recovery per stage.

Fortified (Slottable) - 50
Grants 34.6 Armor per stage.

Flex Spot(s): If you can afford, take these passives as they add power without a slottable: Precision (20), Piercing (20), Eldritch Insight (20), Flawless Ritual (40), War Mage (30), Quick Recovery (20), Preparation (20), Elemental Aegis (20), Hardy (20), Blessed (20), Tireless Discipline (20), Battle Mastery (40), & Mighty (30)

Crafting

War Mount (Slottable) - 120
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.

Gifted Rider (Passives) - 75
Increases your Mount Speed by 2% per stage.

Steed's Blessing (Slottable) - 50
Increases your out of combat Movement Speed by .4% per stage.

Treasure Hunter (Slottable) - 75
Increase the quality of items you find in treasure chests.

Flex Spot(s): If you can afford, take these passives as they add power without a slottable: Breakfall (50), Wanderer (75), Steadfast Enchantment (50), Fortune's Favor (40), Gilded Fingers (50), & Inspiration Boost (45)

Clockwork Citrus Filet

Type: Foods

OVERALL: Increase Max Health by 3724, Health Recovery by 351, Max Magicka by 3458 and Magicka Recovery by 319 for 2 hours.

Witchmother's Brew

Type: Foods

CHEAP: Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.

Ghastly Eye Bowl

Type: Foods

DPS Parse: Increase Max Magicka by 4256 and Magicka Recovery by 425 for 2 hours.

Essence of Spell Power

Type: Potions

Grants major sorcery with increases spell damage by 20% for 47.6 seconds. Grants major prophecy which grants you 2191 spell critical rating for 47.6 seconds. Restore 7582 magicka immediately. Grants you major intellect which increases your magicka recovery by 20% for 47.6. Potions have a 45 second cool down and make sure you have three points into medicinal use passive in alchemy crafting.

LIGHT ATTACK WEAVING GUIDE

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Source: https://deltiasgaming.com/builds/eso-magicka-templar-pve-build/

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